﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class sphereMoveTo : MonoBehaviour
{
    // Start is called before the first frame update

    public GameObject args;
    void Start()
    {
        //游戏对象移动的路径通过iTweenPath编辑获取路径(参数为路径名字)
        //args.Add("path", iTweenPath.GetPath("New Path 1"));
        //获取逆向路径
        //args.Add("path", iTweenPath.GetPathReversed("New Path 1"));
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
